<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>CyberWare: Byte-Sized Ethics Devlog - itch.io</title><link>https://briccmann.itch.io/cyberware-byte-sized-ethics</link><description>A small winforms project for school</description><item><guid>https://briccmann.itch.io/cyberware-byte-sized-ethics/devlog/1480065/indev-patch-2-50-fades-to-gray</guid><title>indev Patch 2 - 50 Fades to Gray</title><link>https://briccmann.itch.io/cyberware-byte-sized-ethics/devlog/1480065/indev-patch-2-50-fades-to-gray</link><pubDate>Sat, 04 Apr 2026 17:09:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This patch was all about fades, in or out, and also some smoothing. The jank was fun, but atleast now it&#039;s slightly more pleasant to look at. Using this.Opacity was a hassle and a half, but I did mana...</p>]]></description></item><item><guid>https://briccmann.itch.io/cyberware-byte-sized-ethics/devlog/1479860/indev-patch-1-focusing-on-the-little-things</guid><title>indev Patch 1 - Focusing on the little things</title><link>https://briccmann.itch.io/cyberware-byte-sized-ethics/devlog/1479860/indev-patch-1-focusing-on-the-little-things</link><pubDate>Sat, 04 Apr 2026 12:18:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>After a few hours of debugging how I could make it so that both windows of the game focus at once, I&#039;ve finally arrived at the following conclusion: it&#039;s incredibly difficult. But I&#039;m also reasonably...</p>]]></description></item><item><guid>https://briccmann.itch.io/cyberware-byte-sized-ethics/devlog/1479421/indev-patches-abound</guid><title>indev - Patches Abound</title><link>https://briccmann.itch.io/cyberware-byte-sized-ethics/devlog/1479421/indev-patches-abound</link><pubDate>Fri, 03 Apr 2026 22:35:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>No patches yet, but this is almost v1.0! I&#039;ll send patches occasionally, just make sure to download the correct versions...</p>]]></description></item></channel></rss>